Cracked Wall and Bricks | 100% Substance Designer

I created a Substance Designer graph from scratch (100% procedural).
The aim is to experiment with different types of cracked walls. - the first is a reinforced concrete wall, while the second has a brick layer underneath.
As always, I wanted to make it as realistic as possible and produce the final renders in Marmoset Toolbag 4.

Reinforced concrete wall

Reinforced concrete wall

The procedural approach allows changing different parts quickly

The procedural approach allows changing different parts quickly

Wall with a brick layer inside

Wall with a brick layer inside

Close up with depth of field

Close up with depth of field

Close up with depth of field

Close up with depth of field

Close up with depth of field

Close up with depth of field

Main bricks with cracks

Main bricks with cracks

First variant

First variant

Second variant

Second variant

Just the procedural part - no albedo

Just the procedural part - no albedo

Just the procedural part - no albedo

Just the procedural part - no albedo

A quick way to capture part of the process for adding albedo to the brick wall

A quick way to capture part of the process for adding albedo to the brick wall

PBR Textures

PBR Textures

PBR Textures

PBR Textures

Brick wall graph

Brick wall graph

Concrete wall graph

Concrete wall graph