3D Rickshaw Prop from a Concept - Modeling to Rendering

This is a prop I created from a concept provided by Pendulo Studios. (https://pendulo-studios.com/)
Therefore, I took care of the modeling details, as well as texturing, lighting and rendering.
The rendering is being presented inside of Marmoset Toolbag 4.
Hope you like it!

Showcasing the rickshaw

Showcasing the rickshaw

Rickshaw from the back

Rickshaw from the back

Env integration - Ref by Shigeki Wakabayashi

Env integration - Ref by Shigeki Wakabayashi

Details from the back

Details from the back

Fabric details

Fabric details

A short clip with a turntable animation

Real env integration

Real env integration

Real env integration

Real env integration

The SD graph for representing the cushion material. Roughness is part of texturing in Substance Painter

The SD graph for representing the cushion material. Roughness is part of texturing in Substance Painter

Wireframe + materials

Wireframe + materials

Black and White

Black and White

Ambient Occlusion

Ambient Occlusion

4K PBR Textures

4K PBR Textures

Wireframe

Wireframe