In this project I tried to build a few procedural rocks with sand.
That was also good to practice Substance Designer in depth which I found really interesting for this kind of results.
Everything has been created procedurally with the use of the substance graph.
The creation is 100% Designer, while the render has been produced in Marmoset Toolbag
https://www.artstation.com/artwork/lVGgke
to practise with the graph I also sell it here
