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My goal was to produce details and create different texture sets.
The asset can be used for any purpose and has 3 sets of 4K PBR Textures.
I produced 3 different types of textures: a clean , an old/rusty and a dirty/dusty version.
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CONTENT DETAIL
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TEXTURES INFO
Texture have been created with metal / roughness workflow
Every texture set has 4K PBR Textures in png file format:
Additional Maps:
NOTES
The render images or scenes shown in the gallery are not included in the product and they have been only produced in Marmoset Toolbag 4 for showcasing.
The only scene in the gallery that you have in the product is the one made with Maya 2019: the scene uses Arnold 6 as renderer, the dusty version of the PBR textures and an HDRI map that is included in the product.
PS. When you relink the textures in the example file StoveLighting be sure to have the following color spaces for the PBR textures set up
Roughness: RAW + Alpha is Luminance
Metallic: RAW + Alpha is Luminance
Normal: RAW
BaseColor: sRGB
Opacity: RAW + Alpha is Luminance
Good work!