This time I decided to create this realistic landscape with different 3D assets.
In this work I had the opportunity to experiment with Lumen and Nanite and I really enjoyed the process. Global illumination in Lumen is awesome!
I created this environment by utilizing the Megascan Library by Quixel and with the latest version of UE5.
There are a few external props (like the car) and a few materials that I created from scratch.
You'll also see three realtime animations that I captured from the scene.
Landscape animation
Stump animation
Another sequence in Unreal