Hi guys!
In this project I decided to create some cobblestones by presenting them with different lighting conditions and by experimenting a bit with the water and the snow, to make the set more interesting.
I worked on different moods, some realistic and some game oriented, that is the most exciting part of the entire process.
What you see is 100% Substance Designer and the render is made inside of Marmoset Toolbag.
I approached Substance Designer in the past, thanks to Rogelio Olguin and Daniel Thiger who teach the software very well. Hope that you like it!
A short video representing the foliage